CodeIEB/🧪 Skills Lab/Grade 11 Theory II — Virtual Memory, Translators & LAN Architecture
Grade 11 Theory
Grade 11 Theory II — Virtual Memory, Translators & LAN Architecture
20 exam-style questions sourced from real IEB Grade 11 past papers and the CodeIEB syllabus notes — including some matching-column (tabulation) questions.
0/20 answered
Question 1
What is paging?
Question 2
What is swapping?
Question 3
Why does heavy reliance on virtual memory (excessive paging/'thrashing') slow a system down?
Question 4
Which programming language type is closer to machine code — hardware-specific, fast, but hard for humans to read/write?
Question 5
Why is Java described as using a 'two-stage' compilation approach?
Question 6
When would you recommend using an interpreter over a compiler?
Question 7
What is attenuation, as a weakness of bounded (wired) connection media?
Question 8
What is 'cross talk'?
Question 9
In a STAR network topology, what happens if the central device (e.g. the switch) fails?
Question 10
Which topology has every device connected directly to every other device, making it very reliable but expensive to cable?
Question 11
What does a switch use to forward data only to the intended device on a LAN?
Question 12
What is the purpose of DHCP?
Question 13
What is the purpose of DNS?
Question 14
Why was IPv6 created?
Question 15
What is a payload, in the context of a data packet/frame?
Question 16
Which WLAN device lets wireless devices join an existing wired network?
Question 17
Which WAN device connects two different types of networks, translating between different protocols if needed?
Question 18
Why does streaming a live sports match typically use UDP rather than TCP?
Question 19 — Match the columns
Match each network topology in Column A to its key trait in Column B.
Column A
Column B
1.
Star
2.
Bus
3.
Ring
4.
Mesh
Question 20 — Match the columns
Match each protocol in Column A to its purpose in Column B.